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 Need help scripting and editing mod menus

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PostSubject: Need help scripting and editing mod menus   Mon 26 Aug - 23:03

Can anyone post or give me a tutorial on how to edit mod menus?? Because in the mod menu I wanted to add ghosts.vs.Humans, a nuke that ends the game,and you get to move things when you put your ADS on them. Question 
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PostSubject: Re: Need help scripting and editing mod menus   Tue 27 Aug - 9:19

In menu i have ghost vs humans and i have a nuke ( will not end the game like my zombies one but its a nuke ) and i can move thing when my ADS is on it but you cant move everythings
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PostSubject: Re: Need help scripting and editing mod menus   Tue 27 Aug - 19:54

ohh, but how could I script those 2 things in my mod menu?
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PostSubject: Re: Need help scripting and editing mod menus   Wed 28 Aug - 9:20

you need to change file name and script for the ghost vs humans ( you take one game that you dislike and you change it but be careful whit your change) for the ADS i dont know it was inclued at the base a my menu but i change many things and add some text =)
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PostSubject: Re: Need help scripting and editing mod menus   Thu 20 Aug - 3:45

To add gametype's, you'll need to replace an already placed gametype that you won't mind replacing. Find where the gametype is connected to, usually it's in the general.gsc. Once you found that, go to where the gametype is and replace that with the one you want. Then go back to that .gsc and change the names so it connects to the gametype. To do Forge Mode you'll need the script. It's not that hard to find it, it's usually in every mod menu. Try searching in Nity's Mod Menu.
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