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 FuRyModzz Code Release 1.0 [SC7E52]

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PostSubject: FuRyModzz Code Release 1.0 [SC7E52]   Thu 12 Dec - 21:59

I take no credit for most of these codes Smile
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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Fri 13 Dec - 19:48

I hope you knoe wallbangs in black ops are fake

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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Fri 13 Dec - 19:55

forreal? lol
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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Fri 13 Dec - 20:36

Lol yea . Only in mw3 they work

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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Fri 13 Dec - 20:57

Damn so what code works on blackops impact code?
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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Fri 13 Dec - 22:07

lol nothing. Just hardend perk

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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Sat 14 Dec - 1:02

Ohhh ok.
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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Sat 14 Dec - 1:03

Dude I need help with making a modded name . I forgot how to do it . Help me please geek?
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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Sat 14 Dec - 11:58

I don't think any of these codes belong to you xD and you can't really say you take credit for the release because they have already been released which is how you got them
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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Sat 14 Dec - 11:59

As for every other KinG member...
What's up bitches!
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PostSubject: Re: FuRyModzz Code Release 1.0 [SC7E52]   Sat 14 Dec - 17:07

you dont take the credit for this and next time http://btd-clan.forum-canada.com/t236-when-you-post-a-code

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